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    The new version of the Nintendo Switch emulator fixes graphical errors in many games

    The Nintendo Switch emulator development team, Yuzu, talked about the changes, fixes, and improvements made to it last month. According to the team, the latest version of Yuzu fixes graphical bugs and glitches in Zeda: Tears of the Kingdom, Pokemon Scarlet & Violet, Metroid Prime Remastered, and more.

    In more detail, the team fixed issues with slow rain and snow particles in The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom.

    Speaking of The Legend of Zelda: Tears of the Kingdom, the latest version of Yuzu fixed some particle distortion issues. Also, Yuzu can now launch Tears of the Kingdom faster than before. This performance boost is mainly due to a fix that unifies the binding of the vertex and transform feedback buffers (instead of binding them separately).

    Rendering in Vulkan also received a number of important changes. For example, in byte[] changed the behavior of the Vulkan memory manager, which prefers (rather than requires) to use device local memory (VRAM) for image memory, which ultimately allows up to 50% of the total memory (system RAM) to be used for the GPU. This trick makes most Unreal Engine 4 games stable, but is likely at the cost of more stuttering in VRAM-intensive games when the VRAM is nearly full.

    The latest version of Yuzu also uses the slow LLE code path. As such, Metroid Prime Remastered now performs better, with fewer visual artifacts.

    Finally, the latest version of Yuzu fixes visual bugs in Super Mario Odyssey, Xenoblade Chronicles 3, and Mario Kart 8 Deluxe. In addition, Yuzu can now run the Pikmin 4 demo.

    You can download Yuzu from here.

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