Assassin’s Creed: Origins took the series in a new direction in 2017. The game had a huge open world, a completely redesigned combat system, and various RPG mechanics. And Assassin’s Creed: RED, which is still in development, will continue that tradition for years to come.
Despite the fact that the upcoming Assassin’s Creed Mirage abandoned this approach, in fact, returning to the classic scheme traditional for the series. But after the release of Mirage, the series will turn to Japanese motives and bring back the role-playing mechanics of Assassin’s Creed: RED.
However, according to well-known insider ResetEra forum member John Harker, the game’s story, set in Japan, will mark the end of the Assassin’s Creed franchise’s RPG format. According to Harker, RED will be the final iteration of Assassin’s Creed: Origins.
Recall that earlier Ubisoft has already confirmed that Assassin’s Creed: Hexe will refuse to use the RPG model. And not so long ago, one of the developers said that the game will leave an indelible mark on the history of the popular Ubisoft franchise. According to the developers, Assassin’s Creed: Hexe could be the beginning of a new gaming model, inspiring future games to iterate and improve it. In turn, in the coming years, Ubisoft may well experiment with different styles.
Assassin’s Creed was well suited to the RPG mode, which helped the company develop its gaming potential after several not-so-successful releases. However, the games in the series have recently been criticized by fans for being overly bloated. Perhaps, thanks to the new direction, the company will be able to solve this problem.