The developers of Warhammer 40,000: Rogue Trader, the first CRPG based on the wildly popular Games Workshop franchise, are digging through the back catalog for inspiration. In an interview with Polygon, Owlcat Games creative director Alexander Gusev says that his team was heavily inspired by an out-of-print tabletop RPG called Rogue Trader, originally published by Fantasy Flight Games.
Released in 2008, Rogue Trader allowed players to create their own traders and place them in the sky of the 40K galaxy. According to Gusev, it included rules for small unit ground battles as well as space battles, both of which will serve as benchmarks for the development team. However, the starting point of Owlcat will be to expand the possibilities of exploring the universe.
In Warhammer, every planet is basically a graveyard for civilizations. In Warhammer, if you find a planet that is known to be cursed, it may indeed be cursed. And so on. In my opinion, this makes this study much more interesting, and gives you a lot more things that can happen – and it will happen.
Another major benefit for fans of the dark dark setting will be the ability to collect a group of characters taken from the Warhammer 40,000 canon. Players will be able to team up with a Space Wolves Space Marine, a Sister of Battle, and an Eldar Ranger, among others. But for those who played the original Rogue Trader, there will also be some cameos. These include rival Rogue Trader Calligos Winterscale and Vladim Tokara, overlord of the interstellar port of Footsteps.
For now, the challenge, according to Gusev, is to make the turn-based game mechanics more accessible to beginners. Owlcat’s previous CRPGs, based on the RPG Pathfinder, were a little tricky.
We really want to keep the freedom of choice in Rogue Trader, not the complexity.
Warhammer 40,000: Rogue Trader is being made for PC and does not currently have a release date. Pre-orders are available now and will provide access to an early build of the game in the future.