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    KRAFTON has announced a game project based on the largest Korean fantasy novel “The Bird That Drinks Tears”




    PUBG owner Krafton announced last year that it had acquired the rights to the popular Korean fantasy novels The Bird That Drinks Tears, and today revealed that it has moved into full production of the game and launched official website with tons of concept art and background information.

    The Bird That Drinks Tears is a four-part fantasy series written by Yeondo Lee, who is considered the pioneer of the Korean fantasy genre. The story revolves around the four races (Human, Rekkon, Tokebi, and Nhaga) and the discovery of a plot by the Nhaga that causes the other three races to unite.

    Krafton is investing heavily in this project, believing it can build a “global franchise” around the license, including hiring talent such as concept artist Ian McCaig, who has previously worked on renderings for Hollywood films such as Harry Potter, The Avengers, Terminator and Star Wars.

    The Bird That Drinks Tears is unlike any other fantasy story I’ve read, it offers new ways to explore human nature. This is what attracts me the most. It’s an epic on par with The Lord of the Rings or Dune. The fantasy world is fresh and intuitive, mixing traditional archetypes with dream and nightmare imagery that is completely original. At the time I was working on my own projects; to do so was to put them all aside. To do this, I needed something incredibly special. As it turned out, it was. McCaig said.

    Krafton has begun full production on the game and says it is “aggressively recruiting the world’s best developers” to work on it. It’s unclear exactly what part of Krafton is working on this: the company is made up of PUBG Studios, Bluehole Studio, Striking Distance Studios, Unknown Worlds, and many other studios.

    At first, you might think that this is an MMO. However, after digging around a bit on the job pages, one of the desired qualifications for the role of executive producer is “experience running one or more single-player, open-world, narrative-driven games as an executive producer, creative director, game director, or equivalent.”



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