As featured on Minecraft Servers Listing
#Hard #Home #Games
The Hardhome Games is now officially an ongoing original smp game experiment I am happy to be hosing on my server network sanctuary as a welcome addition to our lineup of servers, this Anarchy-themed Limited Resource Hardcore smp game mode is built to challenge players with a need for more high stakes and unforgiving multiplayer experience. With a small 500×500 map and three lives that reset once a week players are forced to survive in a dangerous and ever changing environment that forces those that return to the games every week to use their ender chest and player backpack as a bank to bring items with them across games giving them powerful advantages over new players in order to survive. like any game it is played for points and at the end of every week the three players with the highest Kill counts (aka lives earned) will be rewarded and added to the leader-boards. Aside from the rules below and general TOS of all platforms and upholding general decency this is intended to be an almost player run game with little input and rules from the outside moderators as possible and there will intentionally never be a pay to win feature for lives, once you are dead for the week you are dead and must wait until the next week to hop back in, the economy along with the bounty system, jobs, and trading that exists within the game is intended to be entirely freeform and player run so there will never be a given value for any item in the game. Have fun and enjoy the games.
The first Official iteration of the game begins 10/15/2021 00:00est, join now for the open beta.
Official Rules And Premise (10/14/21)
-500×500 world borders on overworld and nether with a map that resets every Friday morning at 12am est. Your ender chest and backpack are your only safe space for your items and will cary over with you between games as a bank.
-Once the game starts at 12:00am est every Friday the server is now reset in hardcore with your standard 3 lives, if you kill another player you gain one life point that you can exchange for an additional life and when you loose all your lives you will have to wait till the next week to return to the game and play again.
-At the end of the week the 3 players with the highest kill counts will be rewarded and all players with positive scores will be added to the high score boards.
-The economy is to stay fully player run and will be unregulated with in game trading, jobs, quests, and bounties. The value of resources and services is entirely up to the players.
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