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    Dota 2 – Collection of Dota 2 Concepts

    With the release of DOTA: Dragon’s Blood this week on Netflix, we thought this was a good time to review some Dotabuff posts that describe and explore some of the basics of Dota 2. Whether you’re new to the game, coming back after a break, or are an active player already, we think there’s something here for everyone.

    We’ve amassed quite a collection of posts addressing concepts, strategies, and the different roles in Dota. These are some of our highlights:


    Get started with some general concept posts:

  • Dota Dictionary
  • Why you should care about meta
  • The curse of recommended items
  • Understanding power levels
  • Map Control

    We’ve got a few posts discussing map control in Dota 2. Having control of the map gives you space to safely acquire all the gold — and therefore, items — you need to achieve your objectives and defeat your opponent:

  • Basic
  • Advanced
  • What is Highground Advantage?
  • Role-specific:

    The different roles in Dota (carry, mid, offlane, position four support, and position five support) often have different playstyles and responsibilities in the game. We’ve got plenty of resources to help you understand the essence of each position and give you a sense of what to focus on:

  • The Carry
  • Understanding Illusion heroes
  • The Mid
  • The Offlane
  • Position Four
  • Position Five
  • Warding guide
  • Micro and macro of the support role
  • Dealing With Strategies:

    Dota 2 is a strategic game, sometimes compared to chess. Our series addressing different strategies will help you understand both what they are and how to cope with them:

  • Dealing with Heavy Push
  • Dealing with Split Push
  • Dealing with Turtling
  • Armor:

    Some of the different stats in Dota are complicated to understand. Armor is one of those mechanics that seem simple but are actually fairly complicated. Let us walk you through it:

  • Basics
  • Theory
  • Practice
  • Attack Speed:

    One of the hero stats you can impact with items (and sometimes talents) is attack speed. It’s not quite as straightforward as “more is better,” so take a look at:

  • DPS and you: a primer on attack speed
  • Analyzing Game State Series:

    Dota 2 games tend to follow a natural progression from the early levels through to the final attack on the Ancient. We want to help you better understand what your objectives should be in each stage and offer some tips for how to get ahead of the other team!

  • Laning
  • Early Game
  • Mid Game
  • Late Game
  • Misc:

    Some concepts in Dota 2 defy categorization. Let us invite you down the rabbit hole:

  • Pseudo-randoming distribution in Dota
  • Why Turn Rate is Important
  • Dota 2 is a complex game, with different layers. We hope some of these posts help you start to peel back those layers and dive deeper!

    Do you have a favorite post from the past that might be worth revisiting now? Do you have an idea for a post that’s not included here? Let us know in the comments!

    As seen on Dotabuff

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