As featured on Minecraft Servers Listing
#FireSword
Fire and Sword is an RPG type server. The player fled to the continent of Calland and began his journey as an adventurer. World of Warcraft is an important source of inspiration for Fire and Sword. For this reason, players in the game have a great degree of freedom:
An area to explore. Players can explore a series of locations such as tree holes, abandoned huts, cemeteries, orc camps, and search for hidden items and unique equipment in treasure chests.
Various forms of combat. Players can choose to fight with knives, light swords, hatchets, hammers, staffs, broadswords, battle axes, spears, short bows, long bows, crossbows, round shields, tower shields, and short daggers, each weapon is unique Features: For example, daggers have a high attack speed and can cause a lot of knockback, but their attack distances are short, while spears are the opposite; bows and staffs can consume opponents at a long distance, but they need to consume vitality.
Equipment matching strategy is broad and deep. There are as many as forty-three attribute entries, three damage types of piercing/slashing/magic, and different genres such as crit, leap, heavy attack, sprint, life steal, parry, block, etc., which can satisfy the favorite strategy. player.
The enhancement system provides enough replayable content. Players can spend silver coins to disassemble equipment to obtain enhancement stones, and enhance the equipment up to +8. The strengthening system not only recovers the currency to prevent inflation, but also makes all drops have real value.
A balance that I’m proud of. As the level increases, the well-designed growth formula can prevent the collapse of combat power; players of different levels will not experience a one-second PVP situation; this is also likely to be the best server that matches PVE and PVP, and there will be no PVE. The situation of PVP one second after attribute growth;
Professional (sub-professional) system. Players can also freely learn a full seven sub-professionals: blacksmithing, cooking, alchemy, enchanting (unfinished), mining, herbal medicine, and logging. Players can obtain relevant blueprints through adventures or transactions, and build equipment, make potions and scrolls by killing monsters or collecting materials through mining, medicine gathering, and logging.
Immersive tasks. Players can experience the plot through quests, the main quest can guide players to familiarize themselves with the basic gameplay, side quests can lead players to familiarize themselves with the world, and daily quests and bounty quests provide players with rewards.
strong economic system. Players can trade with NPCs, sell or buy items, and the trading medium is not limited to silver coins, materials can also be used for trading. Players can also trade with each other through the auction house.
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