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#Ironforge #Warlords #Defense
All players must create a character for whitelist, and all players can join in contributing to the growing lore on our wiki. With established foundational lore, players can have an idea of where to start and are free to expand upon the existing lore. All aspects of our worldbuilding – factions, cities, wars, and cultures serve the purpose of roleplay.
WoF allows pillaging and looting in battles. The wilderness (unclaimed lands) are more brutal, where murder, stealing, banditry, and pillaging are allowed.
Forsvar is a brutal land, where warlords and chiefs have dominated the warring peoples for centuries. Once the entire land was united by one Empire, The Empire of Velos. But it would not last. After a tyrannous High King was murdered by his own son, the empire collapsed. The warlords would return to rule their lands and the civilized folk would burn in the ensuing raids. Of these warlords, one was close to reunite Forsvar once again, but as history often rhymes, he was murdered by the treacherous southerners. Now, the Warlords of Forsvar seek to restore the great empire, or forge their own path of glory.
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