CastleCraftMc

As featured on Minecraft Servers Listing
#CastleCraftMc

A few years ago i found a server called castlecraftmc , I played it so much and i even bought a rank and almost got the helper rank , sadly it shut down 4 years ago now , i waited and waited for the server to come back up but unfortanately it did not so i took matters into my own hand and tried to replicate the feel of castlecraft

CastleCraftMc

The server also has a bunch of stuff to make it unique such as ,Pets ,Custom mobs , Furniture, Diseases , crates etc

CastleCraft is a rapidly expanding and ever changing server with an incredibly diverse player base, staff team, gameplay experience, and economy while still being stable and dependable. Unlike many other servers, CastleCraft is able to keep an audience ranging from 5 to 55 in age while still keeping the server safe for young audiences and still fun for the older crowd. CC members come from every walk of life with members of any race, creed, religion, and country of origin. Our staff team is proud to have just as much diversity as the rest of the server, with an age range of 13 to 30 and members from the US, The UK, Australia, and Belgium. We have a substantial list of rules that are in place to protect players and their items on many levels. CastleCraft features a balanced, player-driven economy . Lastly, our gameplay offers a wide variety of races and classes to suit any playstyle. 4 RPG-style races(Fixing) that are earned with in game money make CastleCraft an engaging, fun, and unique place to play.

CastleCraft is open 24/7-
come try us out!
See you soon,~Soviet_Pj Owner of CastleCraft,
IP: mc21.fadehost.com:28924

1. Harassment

Harassment is any behavior that has the intention to antagonise, threaten, or cause
emotional/physical distress to a player. Any player that is caught Harassing another player will be punished accordingly based on the severity of the infraction.

CastleCraftMc

Applicable in:All in game chat, Teamspeak Public Channels, In game builds/signs

2. Slander

Slander is the act of attempting to damage one’s reputation with false accusations*. This includes claiming a that a person has broken the rules without proof, saying that a person has broken a rule that does not exist, or saying someone has made a statement that you do not have proof of. Any player caught Slandering another player will be punished accordingly based on severity of the infraction.

*False Accusations statements without proof.

Applicable in: All in game chat, Teamspeak public channels, In game builds/signsccc

CastleCraftMc

3. Inappropriate Language

A.This includes all types language that is viewed as inappropriate but is not limited to swearing in all languages*, slurs, sexual language, and otherwise offensive language.
B. “Bleeping out”(F**) or using acronyms that refer to a word that is against the rules is still viewed as Inappropriate Language.

Any player that uses Inappropriate language will be punished based on severity of the infraction.

*However these rules do not include use of Religiously affiliated terms (e.g Damn, Hell, Etc)

Applicable in: in game Main Chat*, Public Teamspeak channels, and In game Builds/Signs.

*If a player is uncomfortable or offended by the language being used in a private channel, it is not considered inappropriate language but Harassment.

4. Foreign Languages

Use of a Non-English language in chat. Castle Craft is an English only server in main chat, Due to the inability of staff to moderate all languages it is in the best interest for the safety and security to keep Global chat in english. Anyone caught speaking in a foreign Language in main chat will be punished accordingly based on severity of the infraction.

5. Spamming

A.Using multiple chart entries or commands with the intent of interrupting chat and/or causing irritation in the server community. This includes but is not limited to solid blocks of chat in a short period of time or the same statement or question for a long period of time.
B. Using an exorbitant amount of letters is also counted as spam, whether or not there is a plugin to block Caps spamming.

Any Player caught spamming will be punished accordingly based on severity of the infraction.

Applicable in: Global Chat* and teamspeak Public channels.

* If a player or players are being spammed outside of global chat it is considered harassment if reported.

6. Inciting spam

Any message with the implication to cause a group of players to spam (e.g “What’s everyone’s favorite number”). Whether or not the message causes spam the offence is to be viewed equally. If any player is caught Inciting spam they will be punished accordingly based on severity of the infraction.

Applicable in: All Chats and Team speak Public channels

7. Scamming

Giving a good, service, or form of currency without the return of the good, service, or form of currency that was agreed to in timely manner (or in an agreed time). Any player caught Scamming will be punished accordingly based on severity of the Infraction.

Applicable in: All Chats, TeamSpeak Channels, and Out of game transactions(agreeing to buy a rank for in game currency)

8. Inappropriate Skins

Any in game skin that is offensive, sexually explicit/suggestive, or contains any content that is deemed inappropriate.

Anyone who is found to have a inappropriate skin will be punished accordingly based on severity of the infraction.

Applicable in: In server

9. Obscene Builds

Placing signs with inappropriate language(see rule #3) or creating a build with any obscenity, Sexual, or otherwise offensive connotations.

Anyone found to have built an obscene build will be punished accordingly based on severity of the infraction.

Applicable in: the wild, in towns

10. Advertising another Minecraft Server

Advertising includes but is not limited to, the mention of server IP’s, Server Names, Server websites, and anything else to do with a different server. Any player who is caught Advertising will be banned permanently from the server.

Applicable in: All ingame chats, Public Teamspeak channels

*Not mentioning any identifiers but vaguely referring to a server is allowed.

11. Sensitive/Personal Information

Extremely personal information, is not allowed to be asked for, or given in game to protect player safety and privacy, this includes but is not limited to asking for ones phone number, city, Full name, etc.

Applicable in: Global Chat, Public Teamspeak channels

2. Player Vs Player (PVP) Rules

1.Luring

A. Misleading a player and taking them to a place where they can be killed, trapped, or otherwise harmed.
B. Teleporting to anywhere(/home,/pwarp, etc) and/or to Anyone and killing, trapping, Or otherwise harming a player for any reason* is considered Luring/Tp Killing.
Any player found to be Luring will be punished accordingly based on severity of the infraction.

*unless both parties consent to Pvp or there is 3 minutes between the teleport and attacking the player

Applicable in: In wild, in towns

2. Disguise in PVP

A. When in a Pvp plot, Arena, or Warp Pvp one may not be in a /disguise for any reason, whether or not they are Pvping.
B. Also using invisibility is considered a violation of this rule.
Any player caught using Disguise in Pvp will be punished accordingly based on severity of the infraction.

Applicable in: warp pvp, towny plots labeled as Pvp, or town owned Arenas

3. Line Camping

The act of line camping is standing in a safe zone in a Pvp arena with the intent of harming the player and quickly returning to the safe zone to prevent retaliation and a fair Pvp experience.
Any player Found Line camping will be punished based on the severity of the infraction.

Applicable in: Pvp Arenas, Warp pvp

3. Direct Server Protection

1. Glitch Exploitation

A.Glitch Exploitation is abusing any in game bug (whether caused by minecraft or by server) to give a player an unfair advantage over other players. This includes but is not limited to, Item duping, causing lag to move through walls, Seeing through the world, etc etc etc. If a player finds a Glitch they are expected to report it to staff no matter what. If the player does not they will be in violation of this rule and punished for breaking the rule.
B. Leaking any information to a player about a Glitch is also seen as committing the Glitch exploitation yourself.
Any Player caught exploiting a glitch will be punished based on severity of the infraction.

Applicable in: all areas in the server, all server chats, team speak, Out of game communication(?)

2. Use of Hacked Clients/unfair modifications

Hacked Clients and unfair modification create an unfair advantage over other players and are toxic to the server atmosphere. Any player with Hacked client or an unfair Modification (Xray, Fullbright, Kill Aura, Invisibility, or anything deemed unfair) will be in violation of this rule and will be banned permanently.
Any play caught using a hacked client will be punished based on severity of the infraction.

Applicable in: all areas in the server, all server chats, teamspeak

3. Hacking

Any attempt to hack into, break, or harm the server in any way is against the rules. This also includes any threat to hack the server.
Any player caught hacking will be punished based on the severity of the infraction

Applicable in: all areas in the server, all server chats, team speak, Out of game communication

4. AFK Machines

Any player* found in any type of machine that allows them to avoid an AFK server kick. This includes but is not limited to Acrobatics grinders, Taiming grinders, Afk pools, and leaving a red house brick on your space bar.
Any player caught using an AFK machine will be punished based on the severity of the infraction.

*These rules do not apply to people who have donated to Titan rank as they have no afk kick.

Applicable in: all areas in the server, all server chats

5. Lag Machines

A lag machine is any machine that causes large amounts of lag around the machine or on the server, this includes but is not limited to Piston lag machines, Unnecessarily large Mob spawners/grinders, and Inefficient redstone machines.
Any player found to have made or used a lag machine will be punished based on the severity of the infraction.

Applicable in: all areas in the server, all server chats

6. Auto-Fishing Machine/Script

Any machine or third-party product that allows a player to fish while the player is away from keyboard (AFK) is banned. This is applicable to everyone on the server, including Titans.
Any player found to have made or used a auto-fishing machine/script will be punished based on the severity of the infraction.

Applicable in: all areas in the server

4.Towny Rules

1. griefing

The alteration, Removal, or destruction of a player’s Towny Owned land, Builds, or any blocks in a claim or within 3 chunks of a claim.
B. This rule also includes the spawning of animal/mobs in a town or plot a player does not own, and also placing items in a hopper that does not ask for said items.
Any player found Griefing will be punished based on the severity of the infraction.

Applicable in: Towns

2. Stealing

The removal without owner permission of an item from any minecraft container in a towny claim or within 3 chunks of a towny claim.
Any player caught stealing will be punished based on the severity of the infraction.

Applicable in: towns

3.Trespassing

Trespassing is entering a plot or town that the player does not have permission or reason to enter. This includes but is not limited to player owned plots, Private set town’s, Public set towns that a player has been warned to leave, and/or any Player warp, Player owned shop, or claim a player has been banned from and is clearly marked*.
Any player found Trespassing will be punished based on the severity of the infraction.

*clearly marked meaning there is a sign that clearly stating a player is banned from a town that is easily seen and says that the player is “banned”

Applicable in: towns, Pwarps, shops, and any other player owned build or area

4. Pvp Toggling

A. Toggling Pvp in any plot that is not properly marked as a pvp area* to kill a player without warning.
B. If a player is trespassing and staff is unable to take action for what ever reason a player may toggle pvp IF the following parameters are met

  • 3 warnings have been issued that a player is trespassing and if they do not leave Pvp will be toggled on
  • All 3 warnings have been issued in Global chat
  • No staff action has been made or has been ineffective (because of set homes)
  • The player is breaking the Trespassing rule (towny rule 3)
  • Any player found Inappropriately Toggling Pvp will be punished based on the severity of the infraction.

    Applicable in: Towns. Pwarps, Shops, any other player owned build or area

    5. Grinder

    A player must have permission from the town mayor to build a grinder in a town that the player does not own. If the grinder is a player warp or has no means to keep anyone out it is considered a public grinder and anyone can use the grinder unless otherwise banned (see trespassing). If a grinder is private it must have obvious measures to keep other players from using the grinder, and it must have a sign clearly stating who is allowed to use the private grinder
    Any player found to be using a grinder inappropriately will be punished based on the severity of the infraction.

    Applicable in: towns, Pwarps, shops, and any other player owned build or area

    6. Plot claiming

    Any plot marked “For sale” is a plot that can be claimed by any player unless otherwise specified by signs. How ever a player cannot have more than one claim unless given direct permission from the town mayor.
    Any player caught Claiming plots inappropriately will be punished based on the severity of the action.

    Applicable in: towns

    7. Traps

    Any device that can be used to Trap, harm, or kill a player. This includes but is not limited to Redstone builds, explosive builds, deep holes in the ground, lava pits, etc.
    Any player who has made a trap will be punished based on the severity of the infraction.

    Applicable in: Entire server

    5.Town Staff rules

    1.Town rules

    Rules that govern a town, These rules have to do with Build requirements, Banned players, inactivity time before kicks from town, anything else deemed important by the town mayor.

    A. Town rules must be near and easily visible from the spawn point. They must be in english and must be clear and concise.
    B. If there are no town rules set up assume that there are no build requirements, there are no banned players, and that 2 weeks notice must be given before a kick from town is allowed (unless another town rule is broken or a server town rule is broken).
    C. The town rules are not Ex post facto (meaning a newly made town law does not include infractions made before the rules was made)
    D. Under no circumstances do town rules supersede server rules. The server rules are the law of the land. The only exceptions are mentioned previously.
    Any player found in violation of a town rule can be punished by not only the town, but also the server if the infraction is deemed necessary.

    Applicable in:towns

    2. Town spawn requirements

    The town spawn must not cause harm, death, or trap a player who teleports to the player, the town spawn must have direct access to the ground, and the town spawn must have the town rules in sight or near town rules if the town has them.

    Applicable in:towns

    3. Town staff Permission Abuse

    Town staff may not access any container(including opening and taking), break any block, or otherwise grief a plot that does not belong to the individual town staff or any town owned plot (Unowned, Outposts, spawn, etc.)
    Any town staff found to have Abused Permissions may be punished based on the severity of the infraction.

    Applicable in:towns

    4. Kicking a Resident from town

    Kicking any resident from a town who has not broken server town rules or broken an individual towns rules requires there be a two week warning period before the official kick so the town member has time to move their items and take down their house if they choose to. If the player has Not responded or has not removed items they can be kicked from town and the items in their plot becomes property of the town.’

    Applicable in:towns

    5. Taxes

    Taxes must be listed in the town rules if there are specific taxes for embassy, shops, or other special plots that need a different tax code, Otherwise all taxes must have the same rate and should be seen in /t info. Any tax change must be listed at town spawn 1 week before implementing a tax rate change. Any tax without notification will be considered spam.

    Applicable in:towns

    6. Preventing Town growth

    Claiming an area outside of another town without town permission for the purpose of preventing town growth. This includes claiming a plot 4 chunks away from another town with the intention of preventing growth or surrounding another town in claimed plots to prevent the town to grow at all. Any player Found to be preventing a towns growth will be punished based on severity of the infraction.

    Minecraft Servers Guide

    A Minecraft server acts as a digital gathering space, akin to a vast, interactive playground accessible from any internet-connected device worldwide. It’s where enthusiasts of Minecraft come together, transcending physical boundaries, to engage in building, exploring, and embarking on adventures within the boundless realms of the Minecraft universe.

    Contrasting the solitary confines of single-player gameplay, akin to the familiarity of one’s own backyard, a server offers the expansive and dynamic environment of a public park. It’s a place where individuals can mingle, collaborate, and compete. Each server is distinguished by its unique set of rules, games, and community ethos, presenting a myriad of worlds each with its distinct flavor of play. From building competitions and adventure quests to team-based challenges, servers cater to a broad spectrum of activities and interests.

    Servers are powered by specialized software that orchestrates every aspect of the game. This includes managing the placement of blocks, the movement of players, and their interactions, ensuring a seamless and synchronized experience. Such a setup fosters real-time collaboration and interaction, rendering the gameplay experience more engaging and interconnected.

    Joining a Minecraft server is like deciding to play at a friend’s house instead of your own. You just need to know where their house is and be invited in. Here’s how you can join in on the fun:

    For Minecraft: Java Edition

    1. Launch Minecraft: Open the Minecraft game on your computer.
    2. Select ‘Multiplayer’: On the main menu, click the “Multiplayer” option.
    3. Add Server: Click on “Add Server” or “Direct Connect”. “Add Server” lets you save the server details for easy access later, while “Direct Connect” is for a one-time visit.
    4. Enter Server Details: Input the server’s name and address. The server name is just for your reference, and the server address is provided by the server.
    5. Join Server: Once you’ve entered the server details, select the server from your list and click “Join Server”.

    For Minecraft: Bedrock Edition/Windows 10 and Console Editions

    1. Launch Minecraft: Start the game on your device.
    2. Go to ‘Play’: On the main menu, select the “Play” option.
    3. Access ‘Servers’ Tab: Navigate to the “Servers” tab at the top of the screen.
    4. Add or Choose a Server: If your platform allows, add a new server or select an existing one from the list.
    5. Connect: After adding or selecting a server, click “Join Server” or “Play”.

    Important Notes:

    • Server Compatibility: Ensure the server’s version matches your Minecraft edition.
    • Internet Connection: A stable internet connection is required.
    • Server Rules: Familiarize yourself with the server’s rules for a better experience.

    Yes, you can create your own Minecraft server! Setting up your server allows you to customize your gameplay experience, set your own rules, and invite friends or players from around the world to join. Here’s a basic overview of the steps:

    1. Check System Requirements: Ensure your computer meets the necessary requirements for running a Minecraft server. You’ll need a decent processor, enough RAM, and ample bandwidth, especially if you plan to host several players.
    2. Download the Server Software: Visit the official Minecraft website to download the server software. Choose the version that matches the Minecraft edition you want to play (Java or Bedrock).
    3. Configure Your Server: After downloading, you’ll need to configure your server by editing the server.properties file. This includes setting game options, like survival or creative mode, and customizing world settings.
    4. Launch the Server: Run the server software to start your server. The first time you run the server, it will create game files and folders. Make sure to agree to the EULA by editing the eula.txt file.
    5. Connect to Your Server: Once your server is up and running, you can connect to it using your computer’s IP address if you’re playing locally, or your public IP address if you’re inviting others to join from different locations.
    6. Set Up Port Forwarding: If you want players from outside your local network to join your server, you’ll likely need to set up port forwarding on your router. This directs external Minecraft server traffic to your server.

    Creating your own server can be quite rewarding, but it also requires some technical knowledge, especially for managing and maintaining the server long-term. If you’re not ready to dive into server management, there are also third-party services that offer Minecraft server hosting, often with easy setup and management tools.

    The cost of running a Minecraft server can vary, depending on how you choose to set it up:

    • Self-Hosted Servers: You can set up a Minecraft server on your own computer or a dedicated server at no extra cost beyond your internet and electricity bills. This method requires technical knowledge and resources, especially for hosting multiple players or public servers.
    • Minecraft Realms: Mojang offers a subscription-based service called Minecraft Realms, which provides a private server for you and your friends. The cost varies depending on the platform and the number of players but offers a simpler and more secure option for less technical users.
    • Third-Party Hosting Services: There are many third-party companies that provide Minecraft server hosting for a fee. These services often include additional features, support, and ease of use but at a recurring cost.

    In summary, while it’s possible to run a Minecraft server for ‘free’ if you have the necessary technical skills and resources, there are also paid options available that provide additional features and support for a more hassle-free experience.

    The number of players that can join a Minecraft server at one time varies widely and depends on several factors:

    • Server Type and Configuration: Server administrators can set a maximum player limit during server setup. This number can be adjusted in the server’s configuration files.
    • Hardware Resources: The server’s CPU, RAM, and bandwidth significantly influence its capacity. Higher specifications allow for more players by handling more data and calculations simultaneously.
    • Network Connection: A server’s internet connection must have sufficient upload and download speeds to accommodate all players, especially for intensive activities like large-scale building or PvP (Player vs. Player) battles.
    • Minecraft Edition: The Java Edition and Bedrock Edition of Minecraft might perform differently under similar conditions due to differences in how they’re built and managed.

    As a general guideline, a small, personal server might comfortably support 10-20 players, while larger, more robust servers with dedicated hardware can support hundreds or even thousands of players. However, the actual performance will vary based on the specific setup and usage scenario.

    Minecraft servers come in various types, each offering unique gameplay experiences. Here are some of the most popular types:

    • Survival Servers: Players must gather resources, build structures, and survive against mobs. Often, these servers have a strong focus on community and collaboration.
    • Creative Servers: Players have unlimited resources to build with and can focus on creating elaborate structures and artworks without worrying about survival mechanics.
    • Adventure Servers: These servers offer custom-built maps and adventures that players can explore. They often include quests, puzzles, and custom game mechanics.
    • PvP (Player vs. Player) Servers: Focused on combat between players, these servers can range from organized tournaments to chaotic free-for-alls.
    • Mini-game Servers: These servers feature a variety of mini-games, from spleef to capture the flag, allowing players to jump in and out of games as they please.
    • Modded Servers: These servers use modifications to the game which can add new items, game mechanics, and experiences. They require players to have the same mods installed to join.
    • Hardcore Servers: Similar to the hardcore mode in single-player, these servers often have high difficulty settings and the possibility of a permanent death or ban upon dying in-game.

    Each type of server offers a different set of rules, gameplay styles, and community experiences, catering to the diverse preferences of Minecraft players around the world.

    Protecting your Minecraft server from unwanted disruptions is crucial for a positive gaming experience. Here are some effective strategies:

    • Use Whitelisting: Only allow known players to join your server by enabling a whitelist. This can significantly reduce the chances of griefers and hackers finding their way in.
    • Install Anti-Grief Plugins: For servers running on platforms like Bukkit, Spigot, or Paper, there are many plugins available that can help prevent griefing and hacking, such as WorldGuard, CoreProtect, and GriefPrevention.
    • Keep Your Server Updated: Regularly updating your server software and any plugins or mods can help fix known vulnerabilities that hackers could exploit.
    • Use Strong Passwords: If your server requires a password, ensure it’s strong and unique to prevent unauthorized access.
    • Limit Permissions: Be cautious about who you grant administrative privileges to. Use role-based access control to limit the actions players can take, reducing potential damage.
    • Backup Regularly: Regular backups can’t stop hackers or griefers, but they can mitigate the damage by allowing you to restore your server to a pre-attack state.
    • Monitor Server Activity: Keep an eye on your server’s activity logs for any unusual behavior or unauthorized access attempts. Tools and plugins can help automate this monitoring.

    By implementing these measures, you can create a safer environment for your Minecraft server, protecting it against disruptive players and security threats.

    Yes, transferring your Minecraft world to a different server is possible and allows you to retain your progress and creations when moving to a new hosting environment. Here’s how you can do it:

    1. Locate Your World Folder: On your current server, locate the folder named after your world. This is typically found in the main server directory and contains all the data for your Minecraft world.
    2. Prepare the World Folder: Ensure the server is stopped before proceeding to avoid any data corruption. Then, compress the world folder into a ZIP file for easier handling and transfer.
    3. Transfer the World Folder: Use a file transfer method such as FTP (File Transfer Protocol) to upload the compressed world file to your new server. The exact process may vary depending on your server hosting platform.
    4. Decompress the World Folder: Once uploaded, decompress the ZIP file to restore the world folder in the main directory of your new server.
    5. Configure the New Server: Modify the server properties file (server.properties) on your new server to point to the name of your transferred world folder.
    6. Start Your New Server: After setting up, start the new server and it should load with your transferred world.

    Following these steps should successfully transfer your Minecraft world to a new server. Remember to back up your world before starting the transfer process to prevent any loss of data.

    Minecraft server plugins can greatly extend and enhance the game’s functionality and multiplayer experience. Here are some popular plugins that server administrators often use:

    • EssentialsX: Provides a comprehensive suite of basic server commands and features such as player homes, server warps, and economy features.
    • WorldEdit: A powerful tool for making large-scale edits in your Minecraft world, perfect for creative building projects and terraforming.
    • WorldGuard: Offers protection for your server’s worlds and regions, preventing griefing and unauthorized changes.
    • LuckPerms: A permissions plugin that allows for detailed control over what players can and cannot do, making server management easier and more secure.
    • Vault: A plugin that enables support for various types of economy plugins, permissions, and chat plugins, acting as a bridge between them for better integration.
    • McMMO: Adds RPG-like elements to Minecraft, such as skill leveling and special abilities, enhancing the gameplay experience for players.
    • Citizens: Allows for the creation of NPC (non-player characters) within the game, which can be used for quests, shops, and more, adding depth to the server’s world.
    • GriefPrevention: Helps prevent griefing by giving players the tools to claim and protect their own land and builds.
    • Dynmap: Renders your Minecraft worlds as Google Maps-like web maps, providing a real-time view of the server’s geography and activities.

    These plugins can transform your server, offering new features and gameplay mechanics that cater to a wide variety of playstyles and server types.

    Finding and joining popular Minecraft servers can lead to exciting multiplayer experiences. Here’s how you can discover and connect with these communities:

    1. Server Lists: Websites like Minecraft Servers Listing (minecraft-servers-listing.com), New Minecraft Servers (newminecraftservers.com), and Planet Minecraft (planetminecraft.com) provide comprehensive lists of active Minecraft servers, often with filters for genres, popularity, and gameplay types.
    2. Community Forums and Social Media: Minecraft forums, Reddit communities (like r/Minecraft), and other social media platforms often have sections dedicated to server advertisements and recommendations.
    3. YouTube and Twitch: Many content creators play on specific servers and share their experiences through videos and live streams. These can be great places to learn about fun and engaging servers.
    4. Word of Mouth: Friends or fellow players might have recommendations for servers they’ve enjoyed, so don’t hesitate to ask around.
    5. Joining a Server: Once you’ve found a server you’re interested in, note its IP address or server name. Launch Minecraft, navigate to “Multiplayer,” and then “Add Server” or “Direct Connect.” Enter the server details, and you’re set to join!

    Remember, each server has its own rules and community guidelines, so it’s a good idea to familiarize yourself with them to ensure a pleasant multiplayer experience.

    CastleCraftMc