Bungie Axes 220 Employees After Destiny 2 Triumph

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Bungie Cuts 220 Staff Despite Destiny 2: The Final Shape Success - IGN Daily Fix

Bungie Staff Cuts Amid Destiny 2 Success

In a surprising turn of events, Destiny developer Bungie has announced a reduction in its workforce by 17%, equating to 220 individuals. This move has affected employees at all levels within the studio, including executive and senior roles. Bungie CEO Pete Parsons, though acknowledging the success of the recent Destiny 2 expansion, The Final Shape, attributed the mass layoffs to “industry shifts” and “enduring economic conditions.”

The Fate of Bungie and Destiny 2

This decision comes as a shock to fans and industry insiders alike, given the critical acclaim and commercial success of Destiny 2: The Final Shape. Despite the positive reception, it appears that Bungie is facing challenges in adapting to a changing landscape within the gaming industry.

Jonathan Blow’s Troubles with Braid Anniversary Edition

On another front, indie developer Jonathan Blow has openly admitted that the anniversary edition of his iconic game, Braid, has not met expectations in terms of sales. This revelation has cast a shadow of uncertainty over the studio’s future. The original Braid, released in 2008, was a breakout success on Xbox Live Arcade, but the updated version featuring new artwork has failed to resonate with audiences.

Bungie Axes 220 Employees After Destiny 2 Triumph

Xbox’s Nostalgic Controller Release

Amidst these downturns, Xbox has unveiled a new translucent controller designed to pay homage to the classic era of the original Xbox. This nostalgic nod to the past serves as a reminder of the rich history and innovation that has defined the gaming industry over the years.

Despite the challenges faced by Bungie and other developers, the gaming community remains resilient and ever-enthusiastic. The future holds infinite possibilities for creativity and innovation in the world of gaming.

Bungie Axes 220 Employees After Destiny 2 Triumph